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![finalRender_3.png](https://static.wixstatic.com/media/fbe56a_812befc0140044d8b01f610b18f1c8e4~mv2.png/v1/fill/w_1041,h_586,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/finalRender_3.png)
Riverboat
model and UVs created in Maya, textured in Substance Painter,
lit, shaded, & rendered with Renderman
Spring 2021
I am responsible for all aspects.
This project is a translation of the remarkable concept by Arthus Piloget. I admired his whimsical use of form and texture and wanted to portray stylized 3D models and materials. I plan to keep exploring the personality of the original concept by creating more individual props and plant-life.
![boat.jpg](https://static.wixstatic.com/media/fbe56a_8c5250a481c94b19bd3e2a2a9b69314b~mv2.jpg/v1/fill/w_317,h_317,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/boat.jpg)
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